Review of the "Arvutimängude areng ja mõju" group work.
Introduction This review is written for the group work "Arvutimängude areng ja mõju", which was written in a Wiki-article format for the ITSPEA course. After reading this work, I would like to express that work left more positive emotions, but as nothing is ideal, there are some drawbacks that could be improved. Topic selection In my opinion, topic is chosen correctly, since this theme is quite relevant nowadays. With quick growth of personal computers and video games, frequent prejudices have appeared that playing this type of games makes children aggressive and injured, and so on. Topic became even more actual since the global isolation started. For staying safe, plenty of people prefer spending their free time with video games, so that there would be no need to go outside for having more familiar types of entertainment. Therefore, this group work can be useful in educating unexperienced people, letting them find out the history of video games and its influence. Work'